AI Insights · Timothy · October 2021
Top 5 Tabletop Board Games on Android in Russia, Q3 2021
Discover the performance of the top 5 tabletop board games on Android in Russia during Q3 2021, with insights into downloads, revenue, and active users.
During the third quarter of 2021, the top 5 tabletop board games on Android in Russia demonstrated notable trends in downloads, revenue, and active user engagement. Here's a detailed look at their performance based on data from Sensor Tower.
Checkers Online
Publisher: CC Games | Country: Poland
Downloads: Starting with 27.2K weekly downloads at the end of June, the game saw a peak of 40K at the end of August. By the end of September, downloads stabilized around 31K.
Revenue: Weekly revenue fluctuated, peaking at around $8 in early September.
Active Users: The game had a steady user base, peaking at approximately 174K in late August before slightly declining to 158K by the end of September.
Sea Battle 2
Publisher: Byril | Country: Belarus
Downloads: Downloads were strong, peaking at around 38K in mid-August, then settling at approximately 27K by the end of September.
Revenue: Revenue showed an upward trend, reaching a peak of approximately $353 in mid-September.
Active Users: Active users peaked at around 102K in mid-August before gradually decreasing to 85K by the end of September.
Dominoes: Classic Dominos Game
Publisher: NewPubCo | Country: US
Downloads: Weekly downloads surged from 13K in late June to over 31K by mid-September.
Revenue: Revenue peaked at around $7 in early September.
Active Users: The game’s active user base grew from 73K in late June to a high of 133K by mid-September.
Backgammon - Narde
Publisher: AAStudio | Country: Canada
Downloads: Consistent performance with weekly downloads hovering around 15K to 19K throughout the quarter.
Revenue: Revenue saw a peak of approximately $29 in early September.
Active Users: The active user count remained stable, ranging from 91K to 94K throughout the period.
Sea Battle
Publisher: Byril | Country: Belarus
Downloads: Weekly downloads varied, peaking at around 20K in mid-August before declining to around 16K by the end of September.
Revenue: Revenue was relatively low, peaking at around $7 in late June.
Active Users: The game maintained a solid user base, peaking at around 171K in mid-August, and slightly decreasing to 157K by the end of September.
For more detailed insights and data, visit Sensor Tower.